Friday, July 31, 2015

The Great Outdoors

William Low

Books that prompt children to explore the world around them are rare treasures, and Daytime Nighttime by William Low is one for youngest nature lovers.

With just one word per page (on most pages) and a close-up of the creature named, children begin to make the connection between the picture they see and the living things they find in their own backyards, parks and schoolyards. William Low focuses on one child, so youngsters may follow along with her, as if seeing the butterfly, rabbit or owl through her eyes. And the final scene at bedtime, with the young heroine holding her Teddy bear as the moonlight shines through her window, provides a soothing image before going to sleep.

William Low self-portrait
At this time of year, when the days are less structured, this durable board book acts as a kind of field guide for youngest explorers.

Friday, July 24, 2015

Female Graphic Novelists on the Rise

Cherie Priest

With the explosion of illustrated books in general, and graphic novels in particular, I Am Princess X by Cherie Priest, illustrated by Kali Ciesemier, demonstrates even more innovation with this melding of prose and comics.

The prose portion describes a friendship between two girls who invent a comics character, Princess X, at recess one day and who become inseparable--until the day one of them disappears. The comics featuring Princess X provide the clues to the missing collaborator's whereabouts. The innovation here is the book's hybrid aspect. Like Brian Selznick's work in The Invention of Hugo Cabret and Wonderstruck, readers must immerse themselves in the visual narrative as well as the prose narrative in order to get the full story.

I Am Princess X--a story bout a strong female character, invented by two fictional female friends, and brought to life by a female writer and female graphic artist--is a kind of microcosm of what's happening in graphic novels overall right now. On Tuesday, I got to be part of a panel hosted by the Children's Book Council called "The Rise of Illustrated Books," and Gina Gagliano, associate marketing & publicity manager at First Second Books (an imprint dedicated to graphic novels), had just returned from San Diego Comic Con, where the 2015 Will Eisner Comic Industry Awards were announced. Gina pointed out that, for the first time, women were beginning to infiltrate the awards.
Kali Ciesemier

Best Writer/Artist went to Raina Telgemeier for Sisters (Graphix/Scholastic); Best Publication for Kids (ages 8-12) was awarded to El Deafo by Cece Bell (Amulet/Abrams); and the top award, for Best Graphic Album–New, went to This One Summer by cousins Mariko and Jillian Tamaki (published by First Second).

It's worth pointing out that El Deafo also received a 2015 Newbery Honor (the first graphic novel to do so), and This One Summer was named both a 2015 Caldecott Honor (the first graphic novel to do so) and a 2015 Printz Award. Graphic novels are on the rise, women creators of graphic novels are on the rise, and graphic novels have earned their well-deserved accolades in the literary establishment.

Friday, July 17, 2015

Gamers Are Readers

Jennifer Chambliss Bertman
Photo: Joseph Jestes Photography

Book Scavenger by Jennifer Chambliss Bertman is a book lover's book. It's also a book about gamers.

Twelve-year-old Emily Crane, who loves reading and solving puzzles, moves to San Francisco with her older brother, and two parents whose goal is to live in all 50 states. Her new neighbor, James, is not as into reading, but he is into games. So when Emily stumbles upon a book that she believes is part of a new game by Mr. Griswold (the Willy Wonka of the reading world, and a San Francisco native), she becomes determined to figure out the rules. James helps her navigate San Francisco. There's a bit of geography, and a lot of logic and detective work (in the solving of the mystery of whether or not Emily's discovered a new game by Mr. Griswold).

At the Nielsen Children's Book Summit last December (which studied the reading and leisure habits of children from preschool through teenage), Nicole Pike shared her analysis of the data collected about gaming for Nielsen Games. Pike said kids who game also read: "92% of kids and teens claim to game on a weekly basis; 68% say they read for pleasure on a weekly basis," she said. That's a significant overlap in a Venn diagram. What do they have in common? Gamers and readers are both thinkers. They like to guess, to anticipate, to figure things out. So it's no surprise that readers like to game, and gamers like to read.

At the ALSC Institute a few years back, Eric Nylund, then head writer at Microsoft Game Studios, said that kids wrote to him to tell him they "hate reading" but enjoyed Nylund's books based on games (such as HALO) and asked if he had any other book suggestions. He said he pointed them first to Orson Scott Card's Ender's Game. "They'll come back a week later," he said, asking for another suggestion. "Try Leviathan by Scott Westerfeld," Nylund told them; he called this "breadcrumbing." If they come back a third time, it's Tolkien, "and then I know they're hooked," he said. Book Scavenger has plenty to offer both dedicated readers and gamers who read.

Friday, July 10, 2015

An Undervalued Gift

In a world where games beep and TVs blare, the wordless picture book Float by Daniel Miyares emulates the silence of being alone in nature with one's own thoughts.

Interior from Float by Daniel Miyares

Readers get a sense of what the boy is thinking through his actions. He creates a boat from a sheet of newspaper, jumps in puddles and follows his boat along its path. We see the scope of his world in the reflection of a large puddle created by the rainstorm on which his boat sails. The boy's yellow slicker, hat and matching boots result in splashes of yoke-colored action across the otherwise variegated grays of the pages, acting as a golden spotlight on the young hero's progression.

Interior from Float by Daniel Miyares

When his boat goes down a drain and gets waterlogged, we watch the boy start over with another newspaper page and a new improvised mode of transport. He's completely content keeping his own company.

Summer camp, swimming lessons and art classes are wonderful organized activities. But the freedom to explore the world and be content in solitude is an undervalued gift.